The third part of Toy Story has been waiting more than 10 years, but the truth is that it has paid off, as Disney-Pixar has given us another dose of great cinema for children and not so young. We fear that the videogame adaptation was not up to par and that often this type of translations does not meet expectations and become just a product to get by-the latest example of this kind we have with Shrek: Happy forever.
Fortunately, this is not the case of Toy Story 3, since this is a more than worthy movie license game, one of the best adaptations we have seen lately. Although easy and focused on children is great fun and correctly captures the essence of the trilogy of Disney-Pixar.
The great adventure of toys
Do not unveil the first phase of the game because it is much like the opening sequence of the film and raise you a surprise. Only in the film say that we were facing a scene of thrilling adventures, in which Woody takes its most heroic. The game in its own way of adapting pretty well, and this is the trend of the entire story mode.
While taking some licenses and gives importance to the film sequences that pass obliquely, that it has managed to convey the spirit of the series and presents situations and characters you see in the film. This leads to quite varied 8 phase, which carry one of the three main protagonists - the cowboy Woody, Buzz Light year space ranger and the cowgirl Jessie - or should we use them in combination, they have different skills.
These stages mix the classic platform rightly 3D-hartón we will have a run and jump, with little puzzles and enemies fairly easy to overcome. Not for nothing this is a game aimed at younger adults, although any movie fan you'll enjoy it, "so that control is very simple: move, jump, attack, shoot and little else. Furthermore, although there are many killed by phase checkpoints to facilitate further work.
In total, we'll play eight stages with several rooms in most cases, although not very long and are what is expected of them. It is fairly linear levels, with very few forks in the road, but with a well-planned implementation and control responds correctly. If this linearity are still doubts, the game has a help system that can be activated at certain times, especially when there is a puzzle to the eye. But that's not all, the best is yet to come.