Queen’s Blade: Spiral Chaos

Queen's Blade

From picture books to fighting game, the sexy ladies from Queen’s blade have come a long way. The battles for the Queen’s throne showed no signs of stopping.

Pick your favourite girl, defeat all the opposing ladies and claim the throne. And enjoy the fanservice that crops up every minute or so.

New characters come join the fight, besides the whimsical Princess Cute, there are numerous evil sorcerresses and demons, come try out their skills sets and see what damage they can do to the other ladies’ outfits.source:here
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PSP Wallpaper: Call of Duty

Call of Duty

Call of Duty PSP Wallpaper

To download PSP Wallpaper Call of Duty from a PC, right-click (or control-click on a Mac) the image you want and choose “Save Target As.” Then connect your PSP with a USB cable and move the image to the PSPPHOTO folder on your PSP Memory Stick.more:here
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Kingdom Hearts: Birth by Sleep

Kingdom Hearts-Birth by Sleep

Not exactly new as the version without CERO rating has been around for quite some time but this is final box art for Square Enix’s Kingdom Hearts: Birth by Sleep (click for ultra large version). Note that the PlayStation Network logo (like the one on Phantasy Star Portable 2’s box art) is no where to be seen, which means we can’t save on shipping and download it off the Japanese PSN. Really unfortunate and something that result in the really poor sales of PSP go. Those who can read Japanese (or if you don’t mind playing the game with guides) can check out Play-Asia ($59.90) or YesAsia ($67.99) for pre-orders. The release date again is January 9th in Japan. source:here
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Half-Minute Hero

half-minute-hero

There’s a lot to make fun of when it comes to RPGs. Many developers don’t seem to care that they’ve been recycling the same stories over and over again for years, and neither do a lot of fans. Instead, there’s this strange movement where retro styling isn’t just nostalgic, but correct, leading many developers to rely on overused gameplay mechanics from 1993 instead of taking advantage of 20+ years of gaming lessons. Needless to say, the genre is ripe for lampooning. The trouble is developers don’t always have the best sense of humor about themselves, and games grounded in parody usually end up being worse than the source material. Luckily, this isn’t the case with Half-Minute Hero, which bursts onto the scene, tongue placed firmly in cheek, ready to point a finger at RPG clichés while managing to blindside gamers with some of the most unique, whimsical RPG gameplay in years.

Half-Minute Hero takes the age-old question of, “Why doesn’t this villain just kill me already instead rambling on and giving me time to prepare for battle?” and turns it on its head. There are no long-winded speeches, just quick, humorous bursts where enemies explain why they’re going to destroy the world. Someone has taught dozens of different evil beings a spell that can destroy the world; it takes half a minute to cast, and they have no intent on pausing to entertain intruders or guests. This means, once each level starts, the countdown is on, and the Hero is only seconds away from total annihilation. Luckily, he’s not alone: the incredibly greedy Goddess of Time offers the ability to turn back the clocks, extending the time the Hero has to defeat the boss. It’s not without its price, though, and it becomes more and more expensive as it’s abused, meaning even some of the harder levels only last a minute or two.

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It’s not enough to just get to the boss in each level, either. It’s an RPG, which means leveling up, defeating monsters, buying items, and completing quests. Half-Minute still has all of this; it’s just put on a deadline. The only time that the countdown stops is when the Hero is in a town, but every other moment is spent keeping one eye on the action and one on the depleting timer. Battles consist of both fighters running at each other and attacking, ceasing once one has fallen. The only combat options for the player are holding down a button to run (which drains health), fleeing, and using a healing item. Beyond that, combat is completely automated. It also levels the Hero very quickly, especially when compared to the average JRPG. Grinding is still important, but it’s done faster, and pacing in the overworld will usually be enough to fill the pockets and quadruple the level of the Hero. Eventually, the game will let the Hero know that he’s stronger than the boss, and he can work his way to the castle for the fight. That is, if he’s able to get there. Completing quests found in towns is important to progressing, and there are even side missions that can help make things go easier.

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Think of it this way: in any given RPG, there’s likely a segment where the hero travels to a town and hears legends about a mythical weapon that can defeat a certain enemy with ease. Often, this hidden object’s location is only known by one character, and that person will sometimes ask the hero to complete a quest before giving away the secret. After fighting through a dungeon and doing what was asked, the hero returns, and is given the location of the object, which is usually in another cave somewhere else. That cave is invaded, the item is found, and the hero needs to defeat the area’s boss using the weapon. Half-Minute Hero has all of that, and it does it in under a minute. There’s there’s nothing to get too excited about in the overarching story, but it’s a parody, so it gets away with being an assortment of short stories that slowly grow into something more interesting. More than anything, it’s a proof of concept, showing that the RPG formula can, indeed, be boiled down to seconds on the hour.

It’s not at all uncommon to defeat any given Dark Lord with only fractions of a second left, letting out an exasperated gasp and slumping down, staring at the milliseconds, and wondering what could have been done to cut down on the time. After it’s over, different titles are bestowed on the Hero depending on his actions, which carry over to later levels, as NPCs that were helped throughout the game will return to aid the Hero at vital moments. While not as much of a thrill as it might be in a 80+ hour story, it’s still exciting to see the archer you saved three missions ago return to help defeat a boss. It doesn’t release the same amount of endorphins that it might in Chrono Trigger or Final Fantasy, but it releases them nevertheless. You’ll be shocked at how much you care about some of the characters that are only on screen for two minutes.

It is a pleasure, and an experience that absolutely all gamers should indulge themselves in. Playing through the story doesn’t take far too long, but should supply more than enough entertainment to justify picking the it up. And that’s just Hero 30, one of four game modes in Half-Minute Hero. Oh, I forgot to mention that, didn’t I?

Half-Minute Hero is cut into four parts: Hero 30, Evil Lord 30, Princess 30, and Knight 30. The first three are unlocked right away, with the fourth being available after they are all completed. Whereas Hero 30 is an RPG shrunk down to 30 seconds, the others each mirror other genres, laughing while they make fun of real-time strategies, shoot-em-ups, and protection quests. Knight 30 is obviously the odd man out here, and while none of the modes hold a candle to Hero 30, it is likely the least entertaining, which explains why it’s locked away underneath the other modes. It features a knight trying to protect a mage, who needs thirty seconds to cast a spell. In that way, it’s an interesting change of pace, but it’s hardly worth spending time on over Hero 30.

Evil Lord 30 has players controlling one of the villains met during Hero 30. It’s a spin-off story of the first, and has the Dark Lord destroying other baddies by creating minions that follow basic attack commands. It’s more Overlord than it is Red Alert, and is only really entertaining if you’re already invested in the plot, which isn’t likely. The combat is essentially rock-paper-scissors, with different unit types being extremely effective against some but very weak against others. It does an all right job at boiling the RTS down, but feels like it could have done much better.

Princess 30, on the other hand, is also an extremely enjoyable experience. It features a princess, who is asked to leave her castle to collect different items to save her father, who has fallen ill. As the game goes on, more reasons to leave the gates are given, but it all falls under the same guidelines: the princess has to leave and return in under 30 seconds. Luckily, she’s being carried by a few dozen soldiers and wields a crossbow, making it play out like a shoot-em-up mixed with Wario Ware. While obviously the gem in the non-Hero 30 modes, it still feels like it and the other additions would have been more interesting if interspersed in some way throughout Hero 30, since it’s obviously the star of the package.

Half-Minute Hero is, simply put, brilliant. For every stiff rib to the elbows it has its share of homage, and while it spends most of its time laughing at RPG clichés, it’s obvious that the developers absolutely love the genre. It is, without a doubt, one of the most entertaining games on the PSP, and can go toe-to-toe with almost any other RPG released this generation when it comes to delivering a unique experience. It’s for fans of the genre, haters of the genre, and anyone who has ever wondered why RPG characters can simply walk into strangers’ homes and steal things off of their bookshelves.more:here
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New PSP RPG: Mimana Iyar Chronicles

mimana-iyar-chronicles

Aksys Games, publisher of the Guilty Gear games on PSP and BlazBlue: Calamity Trigger on consoles, is bringing a fresh new RPG over from Japan. The company today announced that Mimana Iyar Chronicles will be coming to the PSP in Spring 2010.This PSP game is based on a previously-released PC title and will be available on both UMD and as a digital download on the PlayStation Store. With a story written by the same folks behind the Lunar series and Tales of Destiny 2, and gameplay developed by veteran RPG-makers Kogado Studios and Premium Agency, RPG fans in the US will finally get to try this previously unreleased Japanese game. Gameplay is action-based and very similar to the 2D Tales series. One twist that sets this game apart are the girls: lots of them who are willing to follow the hero around with doe-eyed devotion. Sounds like our kind of game, actually.

Mimana Iyar Chronicles blends the traditional RPG elements of vast map exploration and treacherous dungeon spelunking. Engage in fast-paced battles in a quasi-3D environment where you control the character’s movement and actions, and strategically command your party to turn the tide of battle. Your actions dictate how the story unfolds, through numerous fully-voiced event sequences.

“Mimana Iyar Chronicles is a great mix of fast-paced, real-time action battles combined with a slew of girls to accompany you along the way,” states the publisher. “With your ladies by your side on your epic quest to save the world, no one can stand in your way!”

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Mimana Iyar Chronicles PSP Features:

• MIMANA COMES TO LIFE
Experience the story of Mimana through beautiful, hand-drawn anime sequences.

• TEAM BASED ATTACKS
Battle alongside fair maidens and, when the timing is right, choose one of them to get closer to.

• REAL-TIME BATTLES
Action-based battles between your party members and enemies explode with spells, skills, and melee attacks. Take advantage of the depth of the battlefield to strategically place your party members and claim victory.

• CRUSH YOUR ENEMIES
Time your attacks just right to deal massive damage to your enemies.

more:here
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Kingdom Hearts 358/2 Days - Out NOW Across North America!


Kingdom Hearts: 358/2 Days was released yesterday across North America for the Nintendo DS!

Yeah, yeah... I know.... I am a day behind with this, but I really couldn't make it yesterday..... so yeah I picked up my copy, and guys, it's AWEESSOOMEE this game is a "Must" game.

For those of you the United Kingdom or Europe, the game will be releasing in these territories starting on October 9th.


And Of course the illegal way, I am not sure if this works with an emulator, the Japanese version worked great with No$gba 2.6 (patched version), But I don't know about the US. It's a torrent file so make sure that you have a torrent downloader Application (you can try Bitorrent, uTorrent, Xtorrent, Transmission) the torrent gets great download speed, so HERE is the torrent and it works 100% on R4 DS.source:here
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HYBRID: Eternal Whisper (iPhone)


Yeah I know, totally random, but since there is nothing socking about KH: BBS yet, and since I finally got my iPhone 3G S it's time to expand to iPhone games too.
Sooo not having enough free time lately, yesterday night I accidentally crashed onto this game on YouTube, well from the trailer and the story I am pretty sure it's gonna be a hit.


So now that the action-RPG Zenonia was (and remains) a smash hit for Korean mobile maker Gamevil. Considering its success, you can hardly blame Gamevil for going back to its catalog for its next iPhone game. Hybrid: Eternal Whisper is another action-RPG adventure, but instead of a classic top-down 16-bit RPG vibe, Hybrid is instead a side-scrolling RPG-fighter that focuses heavily on style. Gamevil's USA president Kyu Lee likened the emphasis on cool moves to the Capcom series Devil May Cry. And after watching him perform some massive attacks on huge boss monsters by swiping his finger around the screen, I could see exactly why he draws the comparison. Even in its early stage, Hybrid just looked... cool.

There are 150 stages in Hybrid. That's a lot of content. You start out as a lowly warrior, but over time you gain skills to use in battle, much like the hero of Zenonia. Each stage is a fighting scene with multiple enemies. You can track incoming monsters via a minimap along the top of the screen. Not long into the game, though, you start encounter giant bosses that require leveled-up skills to bring down. Here is the trailer:


It's going to be available on the App Store on September 1st
more:here
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